Dolby Laboratories (DLB) : Net money flow in Dolby Laboratories (DLB) was negative ($1.89 million) and the inflow of money on uptick was $1.13 million, whereas, the outflow of money on downticks amounted to $3.02 million on Thursday. The traders used every opportunity of price strength in the stock to sell their positions, hence, the total uptick to downtick ratio was 0.37. The block trades show that the large investors, were aggressive sellers in the stock. On the other hand, the total value of block trades done on downticks was $1.96 million. The money flow in block trades was negative ($1.96). Dolby Laboratories (DLB) gained $0.57 cent during the day and reached $49.15, a gain of 1.17% over the previous day.
The stock has recorded a 20-day Moving Average of 2.23% and the 50-Day Moving Average is 3.97%. Shares have rallied 32.02% from its 1 Year high price. On Jul 11, 2016, the shares registered one year high at $49.59 and the one year low was seen on Aug 24, 2015. The 50-Day Moving Average price is $47.50 and the 200 Day Moving Average price is recorded at $41.57.
Dolby Laboratories (NYSE:DLB): During Thursdays trading session, Bulls were in full control of the stock right from the opening. The stock opened at $48.86 and $48.76 proved to be the low of the day. Continuous buying at higher levels pushed the stock towards an intraday high of $49.15. The buying momentum continued till the end and the stock did not give up its gains. It closed at $48.80, notching a gain of 0.45% for the day. The total traded volume was 410,312 . The stock had closed at $48.58 on the previous day.
In an insider trading activity, The Securities and Exchange Commission has divulged that Bergeron Michael, officer (SVP, WW Sales and Field Oper.) of Dolby Laboratories, Inc., had unloaded 50,000 shares at an average price of $45.02 in a transaction dated on May 17, 2016. The total value of the transaction was worth $2,251,000.
Dolby Laboratories, Inc. (Dolby Laboratories) creates audio, imaging, and communication technologies that transform entertainment and communications at the cinema, at home, at work and on mobile devices. The Company licenses its audio technologies, and also develops technologies aimed at enhancing voice conferencing communications and imaging. Additionally, the Company provides products and services that enable entertainment content creators and distributors to produce, encode, transmit, and playback content for consumer experiences. The Company designs and manufactures audio and imaging products for the film production, cinema, and television broadcast industries. Distributed in approximately 80 countries, these products are used in content creation, distribution, and playback to enhance image and sound quality, and improve transmission and playback.