Shares of Gamestop Corporation (GME) Sees Large Inflow of Net Money Flow

Gamestop Corporation (GME) stock had a bullish inflow of $2.44 million worth of trades on uptick and an outflow of $1.3 million in downticks on Monday. The total uptick to downtick ratio stood at 1.87. The net money flow into the stock was $1.14 million. The money flow data, which is calculated as the dollar value of composite uptick minus the downtick trades indicated bullish. The block trades had a total money flow of $1.02 million. $1.02 million of block trade during Uptick was observed, which shows continued buying by the smart money on every weakness. However, Gamestop Corporation (GME) stock traded down $0.02 , and reached $27.97, a drop of -0.07% over the previous day. On a weekly basis, the stock is 2.19%, over the previous weeks close.


GameStop Corp. has dropped 5.04% during the last 3-month period . Year-to-Date the stock performance stands at 10.33%. Shares of GameStop Corp. rose by 6.12% in the last five trading days and 16.43% for the last 4 weeks. In a related news, Shern Stephanie M, director of Gamestop Corp., unloaded 1,769 shares at an average price of $31.19 on March 29, 2016. The total amount of the transaction was worth $55,175, according to the disclosed information with the Securities and Exchange Commission in a Form 4 filing.

Gamestop Corporation (NYSE:GME): stock turned positive on Monday. Though the stock opened at $28, the bulls momentum made the stock top out at $30.4 level for the day. The stock recorded a low of $27.87 and closed the trading day at $30.19, in the green by 7.86%. The total traded volume for the day was 7,792,150. The stock had closed at $27.99 in the previous days trading.

GameStop Corp. is a multichannel video game, consumer electronics and wireless services retailer. The Company operates its business in four Video Game Brands segments: United States, Canada, Australia and Europe, and a Technology Brands segment. The Video Game Brands segments include 6,206 stores, 4,138 of which are included in the United States segment. There are 331, 421, and 1,316 stores in the Canadian, Australian and European segments, respectively. Each of the Video Game Brands segments consists primarily of retail operations, with all stores engaged in the sale of video game systems, software and accessories. Its Video Game Brands stores sell various types of digital products, including downloadable content, network points cards and prepaid digital, among others. They also carry mobile and consumer electronics products, which consist primarily of mobile devices, tablets and related accessories. Its Technology Brands segment includes its Spring Mobile and Simply Mac businesses.

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